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33

For remote piloting, UAV controllers

are moving from generic 2.4 GHz

handheld remote handsets to

smartphones and virtual reality control,

or even using smartwatches. Some

small consumer UAVs implement a

combination of collision detection and

‘follow me’ tracking so that the craft

can be ‘controlled’ by a smartwatch.

Combining this with a navigation app

on the watch to upload waypoints to the

craft via Bluetooth provides a higher

level of control.

The challenge of making control of

a craft easier is being addressed with

virtual reality (VR) technology, enabled by

more processing power in smartphones.

As higher quality VR headsets from

smartphone vendors have become

cost-effective, so they can be used as

a control mechanism. There are two

different models for using the technology:

the VR headset can be worn to control

the direction of the craft or the direction

of the gimbal to point the camera.

The former case has been

demonstrated by researchers but

requires two cameras on the UAV to

provide a stereoscopic output back to

the headset. However, the wireless link

back to a smartphone tends to be unable

to support this, leading to a grainy, low-

resolution 3D image and a lag between

the movement of the user’s head and the

image. This has been partly addressed

by the latest VR headsets, but it requires

a computer that is more powerful than is

currently used in GCS systems.

The latter case allows the UAV to ‘see’

where the user is looking and to respond

quickly to changes in the environment.

This is coupled with the autonomous

operation of the craft where waypoints

have been set at the start of the mission.

However, it requires a tighter integration

with the autopilot to control the gimbal,

and delays in the signal chain can make

it difficult for an operator to use it. Also,

if the navigation of the craft needs to be

changed, the operator has to come out of

VR mode to make those changes.

Using VR or smartphones for more

than a few minutes in either case can

also cause problems with control and

operation, owing to eye strain and

disorientation. For this reason GCSs for

industrial and enterprise applications

– from monitoring and surveillance to

agriculture and fire fighting – use large

format LCD displays.

These commercial systems are

demanding more capabilities, from

single screens to dual and triple screens,

even though UAV developers did not

originally see the GCS as a key part of

the overall system design. However, the

performance of gathering data depends

on how easily the UAV can be controlled

and the data analysed on the ground,

so some UAV makers have started

producing their own ground systems.

Dual screens allow one screen to

be allocated to remotely piloting

Ground control systems

|

Focus

Unmanned Systems Technology

| June/July 2016

A single-screen GCS

(Courtesy of Flying Production)

The performance

of gathering data

depends on how

easily the UAV

can be controlled,

so some UAV

makers have

started making

their own systems